The Auras of all Pallets, Breakable Walls, and Vaults are revealed to you within a range of 24 meters.
Blood Echo
When hooking a Survivor, all other injured Survivors suffer from the Hemorrhage Status Effect until healed and the Exhausted Status Effect for 45 seconds.
Nemesis
Anytime a new Survivor becomes the Obsession, they are affected by the Oblivious Status Effect for 40/50/60 seconds and their Aura is revealed to you for 4 seconds.
Absorb Blood Orbs left by your injured foes. When your Power gauge is full, press and hold the Active Ability button to initiate Blood Fury.
While Blood Fury is active, The Oni becomes lethal and gains access to additional abilities: Demon Dash and Demon Strike.
The Oni’s ability snowballs quite well during a match. His playstyle is centered around finding survivors, running them down, then collecting their blood to gain even more speed.
The only downside to the Oni is that it takes a while to charge up his power. Once he does, he’ll be a nightmare force to reckon with.
After breaking 4/3/2 Pallets, the next time you are stunned by a Pallet, The Entity will instantly break it.
Hex: Haunted Ground
When one of the two trapped Hex Totems is cleansed by a Survivor, all Survivors suffer from the Exposed Status Effect for 40/50/60 seconds.
Press and hold the Power button to charge Yamaoka’s Haunting. The Spirit will depart her physical body, leaving behind a stationary ‘Husk’.
In Dead by Daylight, mobility runs the current meta for killers. The Nurse and Spirit play around this trait beautifully. What makes the Spirit so effective is that it removes information needed by opposing players to survive while retaining all that information to help her hunt.
Hitting a Survivor with a Basic Attack while the Hex Totem is active applies the Blindness Status Effect.
Hex: Ruin
Whenever a Generator is not being repaired by a Survivor, it will immediately and automatically regress its Repair progress at 100/150/200 % of the normal Regression speed.
Hex: Devour Hope
When a Survivor is rescued from a Hook at least 24 meters away, Devour Hope receives a Token.
2 Tokens: Gain a 3/4/5 % Haste Status Effect 10 seconds after hooking a Survivor, for a duration of 10 seconds.
3 Tokens: Survivors suffer from the Exposed Status Effect.
5 Tokens: Grants the ability to kill Survivors using your own hands.
Press the Power button to bend down and draw the Phantasm Trap sign. The Hag can teleport to a tripped Phantasm Trap located within a range of 40 meters.
Her traps can force and control the movements of the survivors to fit her strategy. A good hag player wins by controlling the entire arena with her traps instead of blindly hunting down survivors.
Survivors’ Grunts of Pain are 25/50/50 % louder and regular breathing is 0/0/25 % louder.
Thanatophobia
For each Injured, Dying, or hooked Survivor, all Survivors receive a stack-able penalty of 4/4.5/5 % to their Repair, Sabotage, and Totem-Cleansing speeds up to a maximum of 16/18/20 %.
A Nurse’s Calling
The Auras of Survivors who are healing or being healed are revealed to you when they are within a range of 20/24/28 meters.
Blink for up to 20 meters upon activation.
The Nurse’s blink ability essentially nullifies solid objects, making it easier to chase survivors.
At first, survivors will probably run around in circles with you. Once you get the hang of blinking and blink chaining, you’ll start seeing consecutive wins.
For each Generator completed, gain a stack-able 3/3.5/4 % buff to Picking-up, Dropping, Pallet breaking, Breakable-Wall breaking, Generator damaging, and Vaulting speeds for the remainder of the Trial.
Remember Me
Each time you hit your Obsession, you increase the Exit Gate Opening time by 4 seconds up to a maximum of 8/12/16 additional seconds.
Blood Warden
As soon as the Exit Gate is opened, Blood Warden is activated. The Auras of any Survivors located within Exit Gate areas are revealed to you.
The Nightmare passively puts Survivors to sleep for over 60 seconds, after which they enter the Dream World.
He’s fantastic at chasing down survivors thanks to Dream Snares he can put down on the ground.
All of this apply to a normal state of battling Freddy. Once you enter the Dream World (which is every minute, by the way), he becomes even more difficult to deal with.
The Blight starts the Trial with 5 Tokens.
SPECIAL ABILITY: Rush When Blighted Corruption is fully charged, press the Power button to initiate a Rush, allowing The Blight to dash forwards at great speed, consuming 1 Token in the process. During a Rush, The Blight is unable to initiate an Attack.
SPECIAL ATTACK: Lethal Rush During the Chain Rush Window, press the Power button again to initiate a Lethal Rush, consuming 1 Token in the process. During a Lethal Rush, The Blight can initiate an Attack by pressing the Attack button. Rushing into Pallets or Breakable Walls while attacking will destroy them.